MYP Design - Grade 10

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Grade 10 Design students will be challenged to apply practical and creative thinking skills to solve design problems. Students will use the design cycle as a tool, which provides the methodologyfor problem-solving and project management. Over the academic year students will complete units that cover all aspects of Design through the Design Cycle, ultimately creating solutions to solve design challenges.  The tools, equipment, techniques and resources that are used vary depending on the specific unit. Grade 10 MYP Design goal is to develop impart a balance of skills acquisition, technological knowledge and an awareness of the impact of the ways of COMMUNICATION the ideas to others. While exploring the concept of communication, students develop an awareness and understanding of how, why and when we need to ensure that clear messages are given and received throughout the design process. Communication drives invention to become innovation. When inquiring and analysing, students need to communicate with clients and target markets to identify the design need. When developing ideas, students engage in internal dialogue, using design sketches and models to think through the feasibility of their ideas. When creating the solution, students need to develop clear plans that can be followed easily. The final product must also clearly communicate its intent and how a user interacts with it. 
 
Units and topics:
 
Unit 1 – Handle
  • Graphical communication/presentation of the idea
  • Ergonomics and Anthropometrics
  • 3D Modeling 
Unit 2 – Film
  • Process of film making 
  • Using video and sound equipment
  • Communicating by using the film language
Aims:  As stated in the MYP Design guide, the aims of the teaching and study of design are to empower and inspire students to:
 
  • enjoy the design process and develop an appreciation of its elegance and power
  • develop knowledge, understanding and skills from different disciplines to design and create solutions to problems using the design cycle
  • use and apply technology effectively as a means to access, process and communicate information, model and create solutions and to solve problems
  • develop an appreciation of the impact of design innovations for life, global society and environments
  • appreciate past, present and emerging design within cultural, political, social, historical and environmental contexts
  • develop respect for others’ viewpoints and appreciate alternative solutions to problems
  • act with integrity and honesty, and take responsibility for their own actions developing effective working practices.
 
Assessment criteria:
Feedback on and final levels of achievement for assessments are based on four equally weighted assessment criteria
 
 
Assessment
Criteria
At the end of year 5, students should be able to:
A
Inquiringand analyzing
  •  explain and justify the need for a solution to a problem for a specified client/target audience
  •  identify and prioritize primary and secondary research needed to develop a solution to the problem
  •  analyse a range of existing products that inspire a solution to the problem
  •  develop a detailed design brief, which summarizes the analysis of relevant research.
B
Developing ideas
  • develop design specifications, which clearly states the success criteria for the design of a solution 
  • develop a range of feasible design ideas, which can be correctly interpreted by others 
  • present the chosen design and justify its selection 
  • develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.
C
Creating thesolution
  • construct a logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution 
  • demonstrate excellent technical skills when making the solution 
  • follow the plan to create the solution, which functions as intended 
  • fully justify changes made to the chosen design and plan when making the solution a. present the solution as a whole
D
Evaluating
  • design detailed and relevant testing methods, which generate data, to measure the success of the solution 
  • critically evaluate the success of the solution against the design specification 
  • explain how the solution could be improved 
  • explain the impact of the solution on the client/target audience
Required materials:
  • Please bring the following materials to every class:
  • Charged laptop
  • Pencil case (pencil, pen)
  • Notebook/Folder
  • We will use Google Classroom as the class platform for communication and assignments
Students are encouraged to:
  • To embrace challenges
  • To accept mistakes and failure and learn from them
  • To be open to feedback and suggestions
  • To ask for help when needed
  • To put best effort and be persistent
  • To respect ourselves, respect others and take responsibility for our own actions
 

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